My continued efforts to find a good 25pt Baldur list have hit a bit of a stone wall (pun intended). As my game against pGrexy this weekend shows, I need more options to deal with heavy warbeasts/jacks, and a speed boost or two wouldn't be a bad idea.
The quickest (and most obvious) way to deal with this is to take a Warpwolf Stalker - speed, high P+S, great buff options (controlled warping), and a fantastic animus all wrapped up in one relatively self sufficient package. However, I want to stay a bit more true to pBaldur's Wold theme, and luckily there's a beast for that -- the Woldguardian.
Here's the first option: it took a little tinkering to fill all the points.
25pt pBaldur List
Baldur the Stonecleaver (*6pts)
* Megalith (11pts)
* Woldguardian (9pts)
Stoneward and 5 Woldstalkers (5pts)
Sentry Stone (Leader and 3 Manikins) (3pts)
Blackclad Wayfarer (2pts)
Gallows Grove (1pts)
I've dropped the light wolds completely in this list -- they might make an appearance later, probably closer to 50pts. Between Megalith and the Woldguardian (with a speed boost from the Blackclad) I've got most of my anti-ARM bases covered, leaving the Woldstalkers and Blackclad/Manikins (sprays) to deal with infantry and light beasts. I had thought about including Shifting Stones + Stonekeeper instead of the Sentry Stone, however the utility it gives me (pulling enemy focus/fury, popping forests up for Baldur, and the lovely sprays from the Manikins) is just much better suited to this list, and with the Blackclad's speed boosts an 8" teleport is actually a downgrade. The Gallows Grove is there mainly to fill in a point, but it's ability to let Baldur stay more protected and still cast Earth Spikes/Stone Skin is definitely a plus.
This list does break from pBaldur's tier list (it's worth filling that extra point with a gallows grove rather than leave it and let the sentry stone advance deploy up to 20"), but still sticks to the same rough theme, which is nice.
The second problem I'm having is against lists with a large amount of enemy beasts - pBaldur's 25pt list just isn't well suited to take care of this. My recent purchase of a Warpwolf Stalker and my general enthusiasm over the Gnarlhorn Satyr mean Mohsar is an obvious choice to handle that much fury. Here's the list:
25pt Mohsar List
Mohsar the Desertwalker (*5pts)
* Gnarlhorn Satyr (8pts)
* Warpwolf Stalker (10pts)
* Woldwarden (9pts)
Druid Wilder (2pts)
Gallows Grove (1pts)
Gnarlhorn and Woldwarden to slam/chain-attack enemy heavies where I want them, Warpwolf to kill them or berserk into infantry, Woldwarden to Geomancy spells as needed, the Wilder to put Bounding or Lightning Strike (the 2 greatest animi Circle has, in my opinion) on whomever needs it, and a Gallows Grove to keep Mohsar well away from the fighting. All in all, I REALLY like this list.
We'll see how the Mohsar list fares this weekend -- in the meantime, I'll have a riviting pBaldur vs Khador battle report up fairly soon!
Oh yea, I also (finally) got around to changing the background image to something less circle-specific. Critiques? Criticism? Pie?
ReplyDeleteI like this Baldur list a lot better than your previous one. You're a lot tougher, and can dish out more damage to heavies. You've also got extra movement options with both the Wold Guardian and Mannikins, but keep the solid firepower of your Wold Stalkers.
ReplyDeleteRat 4 Mannikins won't clear much infantry on their own, but supported by Megalith's Animus, they're effective Rat 6. Something to keep in mind against low-def infantry. Against high-def, I think you'll be relying on slams and Earth Spikes.
Don't know about the Mohsar list, as I don't have as much experience against him. It seems like without real infantry, you'll mostly be relying on the passive, stand-back-and-cast-Pillar-of-Salt phase of Mohsar's game. On the other hand, that's a pretty solid proposition for 25pts.